First off, before I start bitching about Sudoku, I received a link to this wonderful set of free VSTs called KarmaFX. The set contains a professional sounding filter, delay, reverb, equalizer, and full-featured synth.
Oh yeah, and I’m selling my Roland TB-303 Bass Line Synth on eBay. It’s a sad day, I know but in its ashes shall rise the mighty Marantz PMD660 solid state recorder! Gimme some money and go bid on it!
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Now, normally I’d stay away from Sudoku games but Nintendo, themselves, published this title. And none other than the busy little bees at Hudson developed it. Well this can’t be too bad! Maybe even Bomberman will show up and rock some puzzles with me in that crazy way only the Japanese can rock my games! Besides, one would think that after the stellar release of a hundred or so Sudoku puzzles included in Brain Age, it’s hard to screw up Sudoku from this point on, right? And with a tagline like “Mastering sudoku has never been easier, thanks to Sudoku Gridmaster.” my sudoku times will be all the merrier, right?!?
Playing Sudoku Gridmaster is harder than it needs to be. Hell, it’s harder than any game needs to be! First off, the hand writing recognition is the worst I have ever seen for a DS game. I have no idea how to write the number five according to Sudoku Gridmaster. I also have not mastered the numbers one, three, four, and six. Maybe this all steams from me being left-handed and this game doesn’t support left-handed players. Is it so hard to reverse the playfield and the input section? Beyond that, the worst part really is having to switch to the notes mode. In Sudoku, you need to jot down possible numbers in the box before making a correct choice as to what the number in question could be. In Brain Age, all one needs to do is simply write the number a bit smaller in a section of the number box. They also split the box up for in into nine parts so you can comfortably write all nine possible answers. Not only that, but in general, the box you wish to write into will be zoomed in to full screen. This is great! So fast! So intuitive! However, in Gridmaster one must click on a little box in the upper right-hand of the screen to toggle the notes mode and then the game only allocates four possible numbers. Maybe the great players play this way, but some of us like the thought of putting whatever numbers we want as notes.
Since I was having such a blast with this game I thought I’d whine about a couple other issues I had with the interface. The loading speed of the game is terribly slow. The game actually has save and load screens that last way too long for a game with this simplicity. Also, the awful music cannot be turned off while sound effects remain. It’s all or nothing, baby!
In conclusion, don’t waste your money on this piece. The only interesting thing about Gridmaster is the points system that unlock new puzzles and sudoku tests. Unfortunately, I’ll probably never collect enough points to see any of the cooler puzzles. Lastly, the onther feature I actually enjoyed was that with a simple click on any number, all similar numbers would highlight, allowing for a quick count. Buy Brain Age instead. You get some fun brain tests and a great version of sudoku with enough puzzles to last until a better sudoku is released. Nintendo, you should be ashamed of yourselves! Is the Touch Generations brand so important to you that you’ll throw garbage at your consumer base?!
Of course Nintendo replies :D
Hello and thank you for contacting Nintendo,
I’m sorry to hear that you were with Sudoku Gridmaster. Video games, like movies, are judged differently by different players–what sparks the interest of one player may frustrate or bore another. A game’s development team makes many decisions to appeal to the target audience, be true to the source material (if applicable), and deal with possible hardware limitations. They do their best to balance these issues to bring gamers the best experience possible.
Of course, the most effective way to make the right buying decision is to “try before you buy.” Nintendo offers retailers working displays which allow consumers to preview games during short play sessions. These displays appear in most major retailers who sell video game products. Another method is to rent those games which interest you prior to purchasing at full price.
Our website (www.nintendo.com) is an excellent source of descriptions, screenshots, and ratings info. Check the Search function located at the right side of the black bar at the top of every page on the site. Simply type in the game title and click “Search” to be presented with a variety of links related to that game.
Another good source of information on the latest games is Nintendo Power magazine. Most major releases are previewed extensively here, providing screenshots and full descriptions of plot and gameplay. The “Now Playing” section in the magazine provides reviews of the latest games, allowing you to see how the features of each game are scored by the pros. For more information, click on the link provided below:
http://nintendopower.com/home
Your satisfaction is our greatest concern, and when any of our products fail to meet your expectations, we want to know. Please be assured that your comments have been passed on to the appropriate departments for further review.
Sincerely,
Nintendo of America Inc.
Dervin Camden